opengl-homework/shader_utils.hpp
2025-05-21 12:14:57 +08:00

14 lines
315 B
C++

// shader_utils.hpp
#ifndef SHADER_UTILS_HPP
#define SHADER_UTILS_HPP
#include <GL/glew.h>
#include <string>
#include <fstream>
#include <sstream>
#include <iostream>
// 从文件加载、编译和链接着色器的函数
GLuint LoadShaders(const char * vertex_file_path, const char * fragment_file_path);
#endif